Amidst the bleakness of this frozen realm, hope flickers like a flame in the dark, embodied by the courageous Solveig. Blessed with the powers to conjure warmth at will, and driven by a fierce determination to restore the balance of the land, Solveig embarks on her journey to confront the Ice Witch and thaw the frozen heart of the world.
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I'm so thrilled to share with you the first of my portfolio projects, Solveig! I got the initial inspiration for the character from an illustration by the amazing artist Elena Kononenko. As I really loved the design and vibes of the character in the illustration I tried take those with me and build upon them to create a character that I could call my own, and Solveig is the result. I feel like I learned a lot during this project, not only about workflows and different techniques for creating game ready characters, but also about myself and how I think and work.
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8 texture sets:
Head - 1024x1024
Eyes - 512x512
Upper body - 1024x1024
Lower body - 1024x1024
Backpack - 1024x1024
Props - 1024x1024
Hair - 1024x1024
Jacket Fluff - 1024x512
Tris count: 90k
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Snow material from Quixel Megascans, rendered in Marmoset Toolbag 4.
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A huge thanks goes out to my teachers Adam Johansson & Elsa Varland and my classmates at The Game Assembly for all the valuable help, feedback and support that they have given me during this time period.